Taeyeon Kim

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[Final] 3 Dirty Prototypes

What do Prototypes Prototype 1

proto-proto

Role prototypes are those which are built primarily to investigate questions of what an artifact could do for a user.

Look and feel prototypes are built primarily to explore and demonstrate options for the concrete experience of an artifact.

Implemetation prototypes are built primarily to answer technical questions about how a future artifact might actually be made to work.

Project Proposal

I suggest entertaining contents that are satisfying the five human senses with a tangible interface. The device is making visual, auditory, and tactile information. The animation to be screened on this device encourages the sense of taste and smell with its narrative.

  • How do we make immersive experience without blocking people’s sight?
  • How do we create empathy in mediated experiences?

Prototype01: Role

Prototype02: Look and Feel





Prototype03: Implementation

//pseudo code for 'project: Tangible'

loop{
	if(audience){
		play(intro);
		while(object_box){
			if(detect hand.both_side){
				tangible_mapping();
				screen(object_box);
			}
		}
	}else{
		play(sound attraction);
	}
}

tangible_mapping(){
	camera = on;
	object scannig in real time;
	make 3D.depth.map;
}
screen(box_input){
	anim = load_contents(box_input)
	animate(3D.depth.map, anim);
}
  1. Houde, Stephanie, and Charles Hill. “What do Prototypes Prototype?.”