Taeyeon Kim

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[wk5] Env/Obj/Play Presentation

Summary

diagram

This Venn diagram illustrates the relationship between each project.

  • Worldview: A monotonous and vigorless world.
  • Solution: Install spirited beings.
  • Primer: Affordance of the object(incubate/nurse/crack).

Environment > Play Color

I and Estee set the environment as a greyscaled world and we tried to figure out how people will react to visual variations that they couldn’t experience before.

Object > Genesis

I, Danielle, and Estee made eggs that contain little happiness in it with the affordance of cracking.

Play > A Nervous Hatcher

I wanted to interact with audiences by giving them a weird experience. I intended that my object and audiences can console each other.

End of the itinerary

proto

My last iteration of the play project involves consecutive three projects from a specific worldview. This is a kind of instruction in a play project. Through the process of solving this puzzle, the audiences can get a hint to how the ‘A Nervous Hatcher’ will work, and at the same time, it is a chance to see what we have forgotten in our life.